Guanzhou Ji

g.ji@northeastern.edu
401 Terry Avenue N, Suite 103
Seattle, WA 98109

Guanzhou Ji

I am an Assistant Teaching Professor in Information and Software Engineering at Northeastern University – Seattle, College of Engineering, where I joined in Fall 2025. I currently teach Java programming, data structure, and Large Language Model applications. I also mentor graduate-level theses on Agentic AI, Multimodal Machine Learning, and 3D graphics.

I received my Ph.D. from Carnegie Mellon University in February 2025, focusing on indoor virtual staging, and later served as a Research Associate at the Robotics Institute, School of Computer Science. At the Illumination and Imaging Laboratory, my research focuses on 3D graphics, image-based rendering, and physics-based simulation, leading to the development of digital applications for scene understanding and interactive software systems.

I serve on the technical committees of the Illuminating Engineering Society (IES) and the International Commission on Illumination (CIE), focusing on HDR imaging and light estimation. My work contributes to industry standards and imaging technologies. I served as a session chair for Computer Graphics at the International Symposium on Visual Computing (2025) and was a recipient of the Student and Emerging Professionals Scholarship (2022) from the U.S. Department of Energy (DOE) and the International Building Performance Simulation Association (IBPSA) – USA.

News

2026.03: I joined the CIE Research Forum on glare database and Technical Committee on scalar and vectorial quantities computation.

2026.03: I moderated a webinar on game engines for real-time simulation and immersive visualization.

2026.02: I co-authored Recommended Practice: Lighting for Interior and Exterior Residential Environments, approved as an American National Standard.

2026.02: I delivered a spotlight talk in the webinar Workflow and Tool Development.